Welcome to the AXP SoftAmp site. Below is the list of the latest updates. The top-level navigation is above, and on the right there are some additional categories. Authenticated users also receive the ability to send private messages.
After a long period of being unable to spend any time on development, I'm happy to announce that my new plug-in, the SoftAmp FM25 is finally out. It is simple yet exciting and I hope you all enjoy it.
It's available for free in the Projects section.
Let me remind you that all my projects are donation-based. So far I've had more than 10000 downloads, and only one donation of $5. If you like my work and would like to support it, please consider making a small contribution. Thank you.
The site is back!
The hosting provider has changed the server's IP which screwed up my DNS configuration.
I'm sorry for the inconvenience.
I'm happy to inform you that an updated version of SoftAmp 3OD has just been released. It has some minor bugs fixed and more importantly is now available in both 32- and 64-bit versions! Please head to the Projects section to download the latest version (1.0.6)
Phew, the SoftAmp is up and running again.
SoftDrive GV turned out to be so popular I've ran out of my site's monthly bandwidth in one week! And that's web pages alone, as the downloadable content is hosted elsewhere. I had to upgrade to a paid plan which means a few things...
Here's a funny thing I've done. I've run a short riff through SPICE circuit simulator of an amp I'm working on and then the same riff through my VST plug-in. Can you spot the difference?
The new plug-in has entered the closed beta testing stage. As soon as we identify and iron-out any major flaws, I'll be ready to annouce its release. Hopefully it will happen in a week or two.
Meanwhile I've started working on another one, and thanks to the tools I've developed recently I was able to complete 3/4 of the DSP code in less than two weeks. There's only a single stage left to be modeled and then I'll start working on a GUI. I've already got a nice idea and it won't be like anything I did so far.
Here's another teaser of the upcoming distortion plugin just to let you all know I'm still here. Perfecting a plugin takes a lot of time! The DSP part is now completed, there's just some minor GUI work left. I've also done the first optimization pass and was able to reduce the CPU consumption 10-fold compared to my initial model. I've got some ideas on how to gain about 2x extra performace increase, but I'll leave that to the post-release work.
Read the full post to hear the sound sample!
I've been silent for a while, because I'm spending all my available time on a new effect. I'm coming up with a new modeling algorithm, far more detailed than what I've used so far. I think it pretty closely models the mixed frequency-dependent/nonlinear behavior of the real circuits rather than breaking them up into separate linear filter/static nonlinearity chains.